InfoPlay

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rb.AddForce(movement * speed);

Here is the code

Epic Quest

private Rigidbody rb;

A 2D action-adventure game where you play as a brave knight on a quest to defeat the dark sorcerer and save the kingdom.

void Update() { float moveX = Input.GetAxis("Horizontal"); float moveZ = Input.GetAxis("Vertical");

using UnityEngine;

   

Only Games Github Official

Let me know if you want me to add or change anything!

rb.AddForce(movement * speed);

Here is the code

Epic Quest

private Rigidbody rb;

A 2D action-adventure game where you play as a brave knight on a quest to defeat the dark sorcerer and save the kingdom.

void Update() { float moveX = Input.GetAxis("Horizontal"); float moveZ = Input.GetAxis("Vertical"); only games github

using UnityEngine;

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