Dangerous Dave Trainer • Secure
The Level Editor feature will be tested using a combination of unit tests, integration tests, and user acceptance testing (UAT). The testing process will ensure that the feature meets the requirements and works as expected.
class LevelEditor { constructor(canvas) { this.canvas = canvas; this.context = canvas.getContext('2d'); this.objects = []; } dangerous dave trainer
The Level Editor feature will be implemented using a combination of HTML, CSS, and JavaScript. The level canvas will be rendered using a HTML5 canvas element, and the object library and properties panel will be built using JavaScript and CSS. The Level Editor feature will be tested using
feat: add level editor feature to Dangerous Dave Trainer this.context = canvas.getContext('2d')
// level-editor.js
document.getElementById('save-level').addEventListener('click', () => { levelEditor.saveLevel(); });