Cb Games Dev Here
private void HandleEvents() { // Handle user input and other events }
class GameLoop { private bool isRunning; cb games dev
public GameLoop() { isRunning = true; }
using System;
// Update game state Update();
private void HandleEvents() { // Handle user input and other events }
class GameLoop { private bool isRunning; cb games dev
public GameLoop() { isRunning = true; }
using System;
// Update game state Update();